Class Perks

Perks are aspects of a character which may be used to help define the, “Secret sauce,” behind what makes your character special and unique. Each perk offers a spin or bonus on a pre-existing game mechanic or stat, and can be leveraged to make your character the character you genuinely enjoy playing.

Note: The perk system has ample room for expansion, but idea must meet certain criteria. If you have ideas for a new perk, or how to improve current perks, please let us know!

Universals:

Anti-Paladin:

Bard:

Berserker:

Cleric:

Druid:

Fighter:

Mage:

Monk:

Necromancer:

Paladin:

Ranger:

Samurai:

Thief:

Warlock:

Reborn Traits:

Acquired Through Rebirth Tokens,

Good for a Single Playthrough: